Upcoming TRACKSPOT v2.1 Release

October 1, 2026

George Cooke

accountsloginremotetrackspotwebsite
Upcoming TRACKSPOT v2.1 Release

TrackSpot 2.1 — Our Biggest Platform Update Yet

It’s been a busy few months behind the scenes at TrackSpot, and we’re finally getting to the point where I can start talking properly about what we’ve been building.

On 3rd October 2026 at 8pm UTC, TrackSpot will enter scheduled maintenance as we begin rolling out TrackSpot 2.1 across our platform.

You’ll be able to follow the maintenance and service status at https://status.trackspot.tv.

This isn’t just a small website update. 2.1 lays down a lot of the foundations for where I want TrackSpot to go over the next few years, while also introducing some genuinely significant changes that you’ll actually be able to see and use.

And yes — Remote is finally here.

More on that shortly.

A new home for TrackSpot

One of the biggest visible changes in 2.1 is the work we’ve done across the main TrackSpot website.

We’ve started properly separating out Products and Services, making it much easier to understand what TrackSpot actually does and where everything fits.

The new Products area gives us a proper home for the software we’re building, starting with TrackSpot Remote, while our broadcasting, training and events offerings now sit within a dedicated Services section.

That might sound like a relatively simple change, but it’s an important one for us.

TrackSpot has grown well beyond being purely a broadcasting brand. We absolutely love producing broadcasts, and now we're increasingly building tools and infrastructure around the problems we've encountered while actually doing the job.

We’ve also brought back the TrackSpot account experience, so signing into the website once again gives you a central place connected to your TrackSpot account.

There’s now a self-service account deletion process as well, giving users much clearer control over their own account and information.

A better live experience

The way our live broadcasts appear across the site has also been rebuilt.

TrackSpot can now automatically understand whether we're currently live, what broadcast is coming next, and what should be displayed to viewers at any given time.

When we're offline, you'll see information about the next broadcast and a countdown towards it.

When we're live, the site can switch over to the relevant YouTube and Twitch coverage.

It's one of those changes that seems obvious once it's there, but it means the website can finally behave much more like a live broadcasting platform rather than a collection of fairly static pages.

TrackSpot Status

We’ve also put a lot more work into status.trackspot.tv.

The Status site is becoming the central place to check the health of TrackSpot services, see scheduled maintenance, and find out whether something is affecting the platform.

The main TrackSpot website now ties directly into this as well, including a service health indicator in the footer.

Scheduled maintenance can also be surfaced directly on the website, so we can give people much better notice when we're planning platform work.

That starts immediately with the TrackSpot 2.1 rollout.

Scheduled Maintenance
3rd October 2026
8pm UTC

https://status.trackspot.tv

And then there’s Remote...

This is the part I've been itching to talk about!

TrackSpot Remote 1.0 is entering production with TrackSpot 2.1.

Built for streamers, broadcasters and OBS users alike; Remote lets you build your own browser-based OBS control surface and then securely hand that control surface to operators anywhere in the world.

Your OBS instance stays connected locally. Your operator opens a browser. They join your Remote session. And they can control the parts of your production that you've actually designed for them to control.

We've built support for scenes, preview, transitions, Studio Mode, scene items, browser sources, audio, streaming, recording, virtual camera, replay buffer, filters, media controls, delays, variables, volume faders and considerably more.

Macros can contain multiple actions and can visually reflect what's happening inside OBS.

Layouts can be built, resized, duplicated, imported, exported and then published to your operators.

Remote sessions can support multiple operators at the same time, with the host remaining in control of the session.

And because we've designed Remote around actual production workflows, we've spent a lot of time thinking about things such as operators disconnecting, reconnecting, running macros simultaneously, mobile controls, connection fallback and preventing different operators from fighting over the same OBS resources.

The important thing for me is that OBS itself does not need to be exposed directly to the internet for the normal Remote workflow.

Remote creates the bridge between the host and the operator while the actual OBS actions still happen on the host side.

I'm deliberately not going too deep into Remote here, because it deserves considerably more than a couple of paragraphs buried inside a release post.

A dedicated TrackSpot Remote post is imminent.

And I mean imminent.

I'll be going into what Remote is, why we built it, how sessions work, what you can build with it, how we're approaching security, and where I want to take it from here.

There are also example layouts already being prepared to demonstrate some of the ways Remote can be used — from stream automation and media control through to broadcast assistance and transition management.

I'm incredibly excited to finally start showing it properly.

This is really the beginning

TrackSpot 2.1 is a pretty major milestone for us.

Some parts of this release are immediately visible. Others are foundations that will allow us to build much faster from here.

The goal is to increasingly connect everything together into one TrackSpot ecosystem: our broadcasting services, our software, our accounts, our status infrastructure and the tools we use to actually run productions.

Remote is the first really visible example of that software direction reaching production.

It won't be the last.

There’s a lot more coming.

For now, though, the next milestone is getting 2.1 out to you.

TrackSpot 2.1 scheduled maintenance begins 3rd October 2026 at 8pm UTC.

You can follow the rollout at:

https://status.trackspot.tv

And keep an eye out.

The TrackSpot Remote announcement is next.

— George
CEO, TrackSpot

TRL Formula Series Midseason Recap: Can Anyone Stop David Webb?

Although the drivers will still be in action next week for the non-points-paying Mid-Season Classic at the Nürburgring, the midseason break offers the perfect chance to reflect on what has been a season of new heights for the Formula Series. Fifteen and twenty car grids have become the norm, and live stewarding and commentary have begun to enhance the series, but the biggest change is the not-so-new name at the top of the standings.

Read More →
September 10, 2026

Global Esports Games 2026 - iRacing

iRacing is now part of the Global Esports Games and will feature in early December! Over 50 countries have been invited to send their best iRacing driver to the global qualifier event (done online) where the top 19 will get an all expenses paid trip to Los Angeles to participate in the big event.

Read More →
August 7, 2026

Tasman Racing League Announces GT3/TCR, NASCAR Truck Series, Dallara IL-15 As Season 4 Chassis

The Tasman Racing League announced the chassis for Season 4 this week, with the GT3/TCR, NASCAR Truck Series, and Dallara IL-15 being chosen.

Read More →
August 7, 2026

Webb, Visser Clinch TRL Road Titles, Forgione Wins At Bathurst

The Tasman Racing League's Road Series Season 3 concluded at Bathurst with Max Forgione getting a landmark first win, as David Webb and Terry Visser wrapped up the GT3 and TCR championships.

Read More →
August 7, 2026

Webb Wins First TRL Oval Championship, Hybrid Claims Teams Title

Season 3 of the Tasman Racing League Oval Series concluded Wednesday night, with both the drivers and teams championships coming down to the final round at Michigan. TRL rookie David Webb became a double champion, while Hybrid Simsports held off Right Rear Racing for the teams championship.

Read More →
August 7, 2026

TrackSpotTV Official Broadcasters for GT7 New Zealand Championship

Toyota GAZOO Racing New Zealand's support of the GT7 New Zealand Championship is another major milestone for sim racing in New Zealand. Having worked extensively with GT7 leagues and delivered coverage of the previous NZ Esports Racing Series, TrackSpotTV has seen firsthand the talent, professionalism, and opportunities that virtual motorsport can create. We look forward to seeing the championship continue to grow and showcase the next generation of Kiwi racing talent.

Read More →
June 12, 2026

TrackSpot v2 Released!

A new era for TrackSpot begins today! Updated designs, functionality and visibility for TrackSpot and TrackSpotTV. Check out all the new features and what's next on the roadmap!

Read More →
June 12, 2026

Round 6 Highlights // PCCC

Round 6 of the Porsche Carrera Cup Championship takes us to the sunny villa that is the Hard Rock Miami Grand Prix circuit where drivers battled the fierce bridge section and the long straights to find any advantage they could.

Read More →
June 12, 2026